|
We've all heard the complaints: 1) "...we fired [insert number
ranging from 5-10] volleys into the [Federal/Rebel] line(s) and not one
[blue belly/johnnie] went down!" 2) "The [Yanks/Secesh] must be wearing
their [blue/grey] Kevlar suits today... they are invincible" and on and
on it goes.
Perhaps an examination of reenactment hits and
hit-takers will serve to educate us all on the state of hit-taking in the
hobby.
After close examination I have concluded that there are no
less than four separate categories of Civil War Reenactors as it relates
to taking a hit during battle reenactments. Those categories are: 1)
The Hit-Takers 2) The Lemmings 3) The Occasional Hero's 4) The
Powder-Burners
Let's examine each of these categories closely.
The Hit-Takers: These men are a small but growing sect
within the reenacting community. They are usually easy to spot during a
battle reenactment because they are always the first to suck dirt. Many
times Hit-Takers are specialists of one sort or another. One Hit-Taker may
specialize in taking extraordinarily dramatic hits such as falling in
creeks or bowling other men over as they careen toward the earth..
Hit-Takers may go down in the first or second volley. Some Hit-Takers have
been known to specialize in screaming in agony for 20 to 30 minutes.
Usually Hit-Takers in general will shun the hospital stewards who
are as pesky as hound dogs trying to tree a coon. The steward will often
take personal issue with the Hit-Taker's refusal to acknowledge his
badgering and will launch a full-scale assault on the Hit-Taker's sincere
attempts to appear dead. Hit-Takers can often be recognized by the
bewildered looks they give to the legions of ice maidens who are often as
pesky as the stewards but usually better looking. Max Rounds
Normally Spent: 20 % of Total Reenactors in this Category:
5%
The Lemmings: The Lemmings are those reenactors
who consider themselves Hit-Takers but really aren't. Lemmings wait until
the end of the battle before finally going down in mass. Due to the large
numbers of Lemmings, the mortality rate in the last 10 minutes of a Civil
War Reenactment is often roughly equivalent to that of the first wave
assaults at Normandy. Special Note: Lemmings are usually the loudest
complainers when it comes to other reenactors not taking hits.
A
highly specialized strain of Lemmings can be identified by a deeply
ingrained resurrection complex. The reenactors in this specialized
sub-category will often take early hits in droves (again the Lemming
thing) but then shirk their way to the rear rather than staying dead. This
is an important distinction and is what separates them from true
Hit-Takers. Once at the rear (where-ever that really is) they will
liberally resurrect and rejoin the fray with renewed vigor. It should be
further noted that these Lemmings are still just Lemmings and can be found
again dying in droves at the end of the battle. Max Rounds Normally
Spent: 40 (30 for Lemmings with a resurrection complex.) % of Total
Reenactors in this Category: 30%
The Occasional
Heros: Occasional Heros are Powder-Burners with a new lease on
life. These guys have probably shot more loads than most championship race
horses. Occasional Heros can usually be spotted propped up on one elbow
chatting with other Occasional Heros as the battle winds to a close.
Occasional Heros will sometimes take a dramatic hit - usually the result
of tripping over their canteen or haversack. Max Rounds Normally
Spent: 60 % of Total Reenactors in this Category: 30%
The
Powder-Burners: These men have refined the loading process to the
point of expertise and can easily load and fire four to five times per
minute.Often times they've removed their cartridge box tins in order that
they might pile in more rounds. Their haversacks are usually full of extra
rounds and at least one full tin of caps. These men will carry enough
picks, wrenches and other gadgets to open a 19th century gunsmith shop.
They'll pride themselves as occassional Heros or Lemmings but in reality
the only hits they are taking at reenactments are courtesy of Mr. Beam and
Mr. Daniels. Max Rounds Normally Spent: 650 % of Total Reenactors
in this Category: 35%
Some additional items of note: - The
categories above tend to run in groups. - The Powder-Burners especially
will almost always be found grouped with other Powder-Burners and can be
found furthermore to exist at company, battalion and even brigade
levels. - Lemmings and Occasional heros will make the transistion to
Hit-Takers from time to time. This can be a permanent transistion and is
often due to a natural propensity toward laziness or slobiness (two
strangely redeeming qualities for a Civil War reenactor to
possess.)
Hit Propensity Modifiers: +5% Low on
Caps +5% Low on Rounds +10% Gun Fouled +10% Gun too Hot to
Touch +15% Completely Enveloped by the enemy** +20% Pretty Ice
Maidens Roaming in Vicinity +20% Detached from Pards +50% Video
Personnel in Vicinity (Internal Modifier +10% chance of one man charge on
enemy lines.)
**NOTE: The complete envelopement modifier does not
apply to Powder-Burners. Proceed directly to Little Big Horn
Scenario.
Given all of this scholarly research I leave it to each
of you to decide in what category he (or even she) resides in. The figures
and percentages noted above are of course indisputable having been
thoroughly researched and documented. Footnotes to these figures may be
provided at the author's discretion. [Some really other important and
legal-sounding mumbo-jumbo should be inserted here.]
See you at the
next shin-dig!
Check out my Website! -> http://over.to/Campaigners |
|